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Matthijs Holter

Games by Matthijs Holter

Deep immersion. Moral tension.
GM: Optional.

Experimental tabletop RPGs where every player shapes the story. Sometimes there's a GM. Sometimes there isn't. Always, there's creative authority for everyone at the table.

About

Matthijs Holter

I've been making tabletop RPGs since 2005, mostly in Norway, mostly with people who wanted to see how far you could push what a game is. Freeform play, shared authority, no GM. Some of my games have characters. Some don't. One is just a sentence.

Hyperfictive is where I show you my stuff. Some of it is self-published, some published by others. If you know, you know. If not, play them and find out.

On Substack I write about designing these games, and about what happens when you give every player at the table real authority over the fiction.

Stay in the loop

New releases, design notes, and the occasional behind-the-scenes look at how I make games.